Using just the head
unionhaus
Posts: 3
in Art Studio
Hello,
I'm a bit new to daz and have been trying to figure it out for a month or so. I'm working on a project where I need to be able to personalize and 3D print a head. I have headshop hooked up, and know how to us it and put the face onto the daz figure. However I don't need the whole figure, just the head. I've tried exporting it to sculptris or meshlab to cut-off and delete the figure-parts that I don't need with no luck. Sculptris has no cutting tool that I'm aware of, and meshlab makes the edges jagged when I cut it off. If I buy just a plain genesis head morph on daz does it have to be attached to a figure?
Many thanks for any advice!
Comments
So far as I know, yes. The morphs just alter the existing mesh. What you probably want to do is use a mesh editing program to remove the unwanted vertices and then fill in the space under the area you cut with new vertices. That way you have a solid surface instead of a hollow shell. To eliminate the rough edges, you'll have to move the vertices into the places you want them or sculpt the base into the shape you need.
Netfabb basic is free and easy to use single purpose cutting and verification tool. Well, it supposedly has other functions, but I use meshmixer for most of other manipulations. You can find it on netfabb.com