Transfer utility tool not working properly for garments

Hi Everyone,
I'm designing a top in Marvelous designer, exporting it as .obj file and then importing it in DAZ.

It works perfectly fine that far. The new .obj garment fits perfectly on the model.

However, when I go to the next step - transfer utility - with the base being the model and target being the top, then after some time, the garment just slides down and melds with the model.

Including below the Before and After state.

I've tried to apply smoothing modifier, tried to do some scaling, but nothing seems to be working.

Has anybody faced this issue? Any help will be much appreciated. Thanks!

Images: 

Before applying Transfer Utility

r/Daz3D - Using Transfer Utility on a .obj garment moves it downwards and melts into the body

After applying Transfer utility

r/Daz3D - Using Transfer Utility on a .obj garment moves it downwards and melts into the body

Comments

  • Richard HaseltineRichard Haseltine Posts: 100,776

    When designing around a non-zero shape you need to set Source Shape to the shape used, or Current (assuming the source figure is still waering that shape) and then check Reverse Source Shape From Target in the more options list - otherwise DS will act as if the relation between the model and the base shape is the one you want to keep, and will then project the shape you modelled around into the fitted item  to double the effect.

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