Changing nipple and areola skin tones

DawnStarDawnStar Posts: 70
edited June 2023 in Daz Studio Discussion

Is there any way to [change nipple and areola skin tones] do this without changing the entire skin of the model? Changing the entire skin can completely alter the model's facial characteristics and I don't want that. I've seen a suggestion that Skin Builder 8 might do this but the product description doesn't elaborate. Elsewhere I've seen a product mentioned called HD-Nipple but I can't find this anywhere. I'm surprised how difficult this seems to be!

Post edited by Richard Haseltine on

Comments

  • felisfelis Posts: 4,311

    I would think the easiest way is to modify the textures.

    That can either be done by taking the relevant textures into an image editing program and adjust to your liking. Just remeber to save the modified textures under a new name.

    Or if it only is modifying the nipples, you could create a mask and then use Layered Image Editor in surfaces tab to make adjustment.

    For specified nipple products you should probably look at Renderotica.

  • marblemarble Posts: 7,500

    I have SB8 but I find that for this particular requirement, an image editor is the best option. I use Affinity Photo but Photoshop or Gimp would both do the job easily.

    I have not taken well to the Layered Image Editor and I don't really see the point as doing it in a "proper" image editor is so straightforward.

  • Richard HaseltineRichard Haseltine Posts: 100,777

    DawnStar said:

    Is there any way to [change nipple and areola skin tones] do this without changing the entire skin of the model? Changing the entire skin can completely alter the model's facial characteristics and I don't want that. I've seen a suggestion that Skin Builder 8 might do this but the product description doesn't elaborate. Elsewhere I've seen a product mentioned called HD-Nipple but I can't find this anywhere. I'm surprised how difficult this seems to be!

    For which figure? The general answer is, if there is no surface group, use a mask to control the effect - applying it to a strength or colour proeprty or using it to merge two maps in the Layered Image Editor.

  • DawnStarDawnStar Posts: 70

    Okay. Many thanks for the helpful suggestions. I will investigate these 'solutions!'

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