many nonfunctional morph parameters
![sriesch](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/userpics/990/n69C222FB5197.jpg)
I'm working with V3 (with unknown additional morph products installed), but I can't seem to get the majority of the breast morphs to have any effect. See screenshot, the ones at zero are the only ones that work, all the nonzero values have no effect of any kind. Tested in a scene empty except for the single V3 figure. What am I doing wrong or misunderstanding? I'm not showing the hidden parameters, so I'm not using ones I'm not supposed to be using, I don't think.
(values were just me randomly dragging all the sliders, I don't actually want those specific values.)
![](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/thumbnails/FileUpload/7f/bce20a34cb1b823d1a8e55a557a04d.png)
![](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/thumbnails/FileUpload/7f/bce20a34cb1b823d1a8e55a557a04d.png)
screenshot, most morph parameters not working.png
480 x 1020 - 91K
Comments
They all work for me. Same figure exactly, freshly loaded of course, and I tried with both '!All Body Morphs.PZ2' and !All Chest-Breast/PZ2' as well.
I wish I could show you Breast Size 8, it's hillarious.
PS
I haven;t loaded V3 for years, and I had forgotten just how many morphs she had, amazing!
Those dials are dummy dials, they have ERC code that links them to the hidden morph dials in the root node, but the big question is why isn't the ERC code working?
Is this a fresh V3 CR2 or a scene/subset DUF.
One thing to try is the main dummy dials (AKA valueParms in Poser talk) in the root node, and see if their ERC code is working, problem with the 3rd gen of the millennium series is the didn't have any parameter groups, so all of those dials will be listed directly under General in the Parameters tab.
Big warning regarding the REM files, the more morphs they remove the more chance you have of DS4.8 locking up your machine.
I found the hidden dials in the root node, but they don't seem to have any effect either. Both sets of dials generate things like this in the log file:
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: PBMBreastLift_abdomen_pBreastLift_18.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: PBMBreastGone_chest_BreastGone_688.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: PBMBreastGone_rCollar_pBreastGone_619.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: PBMBreastGone_lCollar_pBreastGone_619.dsf
This is a previously saved .duf scene subset that contains just the V3 figure with all morphs and a texture.
I tried "Victoria 3 SAE.cr2", which has only the hidden dials, those also do nothing, but then I finally found the original morphs in "!All Body Morphs.pz2" from "Victoria 3.0 Body Morph Pak", and after re-running that (either on the original base figure or on my saved scene figure), now things work. So, looks like I'll just have to go through and re-apply all the morphs to my base figure and resave it, and I'll be back in business. Not sure why it wasn't working though.
And thanks for the warning... I tried the REM injection to see if it would have made the dials go away or if it would have just left them there but nonfunctional, and that just crashed DS. Gotta remember to not do that. Actually, I've never had a reason to remove injections (intentionally), probably why I've never noticed it.
Sounds like at some point you've overwritten the DSF assets in the data/auto_adapted folder and corrupted them.
Glad the REm's only crash DS for you, me it's total lockup resulting in having to turn off my machine the hard way.
Well, apparently not quite fixed. In the scene I'm currently working on (a full scene this time), I injected the morphs in question to fix the issue. However, it appears that every time I open the scene, they stop functioning again. I have to re-inject them every single time I load the scene. Suggestions?
(and @Bejaymac, I tried the REM thing also again to see if I could reproduce it, and the 2nd time I got the lockup rather than the crash, so I guess it can do either. I'll try to report that when I get a chance.)
Ok, today I got the bright idea of saving the scene non-compressed and looking through it to see if I could identify anything that would indicate if morphs weren't being saved, or were being saved but weren't being loaded. In the process of doing this I noticed that everything has magically started to work.
sooooo.... I guess that's good... maybe... but that would suggest that it's intermittent, and may be back someday. So while I can no longer reproduce it (today anyway), I'd still be curious about people's guesses as to what might have caused it that I can watch out for. I'm trying to think of what has changed since it last failed, and I know that I reset my database and reinstalled it from a backup.