uber surface options not showing
JImW
Posts: 32
I'm having trouble with uber surface. I can find it in shader presets, and apply it to my character but I don't have any of the options I see on this page:
https://www.omnifreaker.com/index.php?title=UberSurface#Product_Description
I don't have fantom, or raytrace or any of that stuff.
The shader says "Iray uber base" in presets. Is this the correct one? I am applying it to the whole character surfaces but as I say no sign of raytrace or fantom even when I unhide everything. I'm using daz4.20 pro
Comments
No, Iray Uber is a different shader. It is for Iray. The omnifreaker one is for 3Delight.
Oh, okay. Thanks,.
I'm trying to render just the shadow of a character. Is there a way to do this in Iray? I thought I might be able to use fantom for that.
Bumping here because I am trying to do the same thing; i swear to god that I managed to get Fantom to render just the shadow, ONCE, and I have never been able to duplicate it. Rendering in Iray using the free Ubershader, just trying to get this surface to cast a shadow without showing in render.
In recent versions of Daz Studio, use this for Iray shadow only:
I made screenshots and renders to show this, but Daz will not let me upload them at this time (a known and ongoing problem).
Edit: I finally got the images uploaded.
Viewport with a Plane floor, G9, and a spotlight
Iray Visible to Primary Rays parameter added to G9
Rendered result with G9 shadow but G9 invisible