How can I use Chocos the Monkey's Tail on Human figures?
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Hello All,
As per title.Trick is, the tail bones don't follow dialling out Chocos. Like, as Chocos "evolves", the tail 'bones' get left behind and lay well below the tail.
I tried adjust rigging to figure, that doesn't do it. I tried Transfer Rigging Figure Space, and that doesn't work. Any ideas? Seems the tail only has the Hip and Pelvis bones. Should I manually set the bones? And would I then ERC freeze them? Would that mean that any time I change the base figure shape, I'd have to also redo the bones? I mostly got Chocos coz he's cute and also to use the tail.
Please halp?