Problem with lighting after updating my version of Daz
I have just updated my version of Daz and am having strange problems with lighting of scenes.
After three happy years using the same version, I updated a few weeks ago. Some of my old scenes were set up with primitive planes used as the light source, for example a large plane up near the ceiling in a room. This worked well in the old version of Daz, but in the new version I am finding the lighting in those scenes is completely altered. It is as if this approach to lighting is no longer recognised by Daz. I have varied the ISO in my Tone Mapping settings, and also the luminance of the plane, but neither change has any effect.
Can someone tell me how to get around this problem, both so I can reuse my old scenes and set up new ones?
Many thanks.
Comments
Nvidia changed the settings, you now have to crank up the light lumination extra high (like 20X) for it to work
Thanks. I tried about five times extra with no effect, now I'll go back and give it an extra "0"!