material texture missing

Hi, I am manually installing my content to C:\Users\Public\Documents\My DAZ 3D Library and every content is missing textures and material. Daz 3D says /Runtime/Textures/Daz 3D/Bamboo Houses 1/BambooHouses1_Bambo missing and many others too but the folders have all the files there.

Comments

  • Richard HaseltineRichard Haseltine Posts: 100,772

    How are you installing the content? Is Daz Studio allowed to connect to the store or do you work with it offline?

  • kamalkamal Posts: 0

    Richard Haseltine said:

    How are you installing the content? Is Daz Studio allowed to connect to the store or do you work with it offline?

     

    I was online but had content in my different disk so I moved my content to Daz 3D custom folder library.

  • Richard HaseltineRichard Haseltine Posts: 100,772

    kamal said:

    Richard Haseltine said:

    How are you installing the content? Is Daz Studio allowed to connect to the store or do you work with it offline?

     

    I was online but had content in my different disk so I moved my content to Daz 3D custom folder library.

    Well, then it is quite possible that the move has an extra folder in it, which will break the relative paths (DS looks for /Runtime/somefodlers/texture.jpg in the content directory, if the files are actually /content/runtime/somefolders/texture.jpg within the content diectory then they will not be found, though you will see the presets - one folder too deep - in the content library.

  • kamalkamal Posts: 0

    Richard Haseltine said:

    kamal said:

    Richard Haseltine said:

    How are you installing the content? Is Daz Studio allowed to connect to the store or do you work with it offline?

     

    I was online but had content in my different disk so I moved my content to Daz 3D custom folder library.

    Well, then it is quite possible that the move has an extra folder in it, which will break the relative paths (DS looks for /Runtime/somefodlers/texture.jpg in the content directory, if the files are actually /content/runtime/somefolders/texture.jpg within the content diectory then they will not be found, though you will see the presets - one folder too deep - in the content library.

     

    Can you tell me the solution?

  • frank0314frank0314 Posts: 14,048

    Look inside the runtime folder, go to the product, and "try" to post a screenshot here so we can see if it does.

  • kamalkamal Posts: 0
    edited July 2023

    frank0314 said:

    Look inside the runtime folder, go to the product, and "try" to post a screenshot here so we can see if it does.

     

    Check this when I open DAZ and see the runtime folder I don't see textures but when I browse the location it shows me fine.

    Post edited by Richard Haseltine on
  • Richard HaseltineRichard Haseltine Posts: 100,772
    edited July 2023

    Everything that is in /my daz3d library/content/ needs to be in /my daz 3d library/. Since you are using Windows just open content, select all, cut, then go back to My Daz 3D Library and paste, say yes when asked if you want to merge folders. The Runtime and Data directories get hidden, in the content library pane since they contain non-user facing files - if you can see them then soemthing is wrong.

    Post edited by Richard Haseltine on
  • DartanbeckDartanbeck Posts: 21,551

    If I'm understanding your last post correctly, you're trying to "see" the actual textures in Studio by going to the Textures folder? Not sure that works. 

    Runtime > Textures is where the texture maps are stored so that each product within the library can find them properly. If you want to change the map for a specific material, do that in the Surfaces tab. Click the map to change and hit "Browse" and browse to the texture folder you want to use.

    I could be wrong though. I've just never seen someone try to look at texture maps using the library like that before. You'd probably need to make icon png files for each texture to do that.

  • PerttiAPerttiA Posts: 10,024
    edited July 2023

    If the content is installed correctly, one can't even see the actual texture files or the folders they are in, in Content Library. 
    As Richard said, "Everything that is in /my daz3d library/content/ needs to be in /my daz 3d library/"

    Post edited by PerttiA on
  • kamalkamal Posts: 0

    Richard Haseltine said:

    Everything that is in /my daz3d library/content/ needs to be in /my daz 3d library/. Since you are using Windows just open content, select all, cut, then go back to My Daz 3D Library and paste, say yes when asked if you want to merge folders. The Runtime and Data directories get hidden, in the content library pane since they contain non-user facing files - if you can see them then soemthing is wrong.

     

    Thank you, sir, I am learning more and yes this trick works but I am still trying to find out why I don't see cloth on a 3d model which I have seen in this image https://www.daz3d.com/hina-for-genesis-9 ;

  • Richard HaseltineRichard Haseltine Posts: 100,772

    The clothing is usually not included with characters - if they do have clothing or hair that will be in the product title, and listed in the What's Incouded and features section. There is a thread asking which jacket was used with Hina https://www.daz3d.com/forums/discussion/630291/any-idea-which-jacket-is-it/p1

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