Saving A Camera Animation in Daz3D

Hi. Please could someone tell me if it is possible to save a camera animation at all? I have made a fly through camera animation which has taken me a long time to get perfect and I don't want to lose it if I close Daz3D down. I would like to keep this camera animation saved somewhere so I can use the same animation and just have different characters or different things happening in my scene in future, rather than having to do it again. Is this possible? I do have Animate 2 but I can't seem to figure out how to save the animation as an "Aniblock" (I created this animation in the timeline). Any help would be much appreciated! Thanks.

Comments

  • Richard HaseltineRichard Haseltine Posts: 100,772

    Save the scene, or a Scene Subset (both of which wil include keys), or a Camera(s) Preset (which has an ioption, selected by default, to save the whole playrange). Thiose are all in the File>Save As menu - no reason not to save both a preset and the subset (which will then, by default, merge into the current scene if double-clicked).

  • DartanbeckDartanbeck Posts: 21,551

    To make an aniBlock for your camera:

    1. Select the camera
    2. in aniMate timeline, click the "+" button to get the camera to show up in the timeline space
    3. Select the camera in the aniMate timeline (turns yellow)
    4. Right-click in aniMate window anywhere Except within the animation track > Create new aniBlock
    5. Right-click the new aniBlock > Save as New
    6. Give it a name and a place within your aniBlocks library

    Done!

    Now you can apply your camera animation to any camera you wish ;)

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