Daz JCM in UE5
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Does the Daz to Unreal Bridge hook up the JCM morphs in Unreal, and if so, what are the ideal morph export settings when sending to Unreal?
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Does the Daz to Unreal Bridge hook up the JCM morphs in Unreal, and if so, what are the ideal morph export settings when sending to Unreal?
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Just check AutoJCM in the morph dialog box in the bridge. In UE5 or newer it should automatically transfer them and attach them all to work in Unreal.
Hi. Is there anyway to add custom JCM so that they are also automatically transferred to the UE5? (I hid a custom morph that works in daz like a regular jcm and put it in the same category and even threw this morph into the same folder just in case, but it didn't work)