Can the Unreal Engine 4 mannequin be loaded in Daz Studio?

usa423_6c467e3e09usa423_6c467e3e09 Posts: 31
edited July 2023 in Unreal Discussion

[Can the Unreal Engine 4 mannequin be loaded in Daz Studio?] For animation purposes.  It looks like it comes in face down, and I have to rotate to -90 on the X to set it up right. And all I see is some bones and IKs, I do not see the mesh, but I did choose the skeletal mesh to export.

Post edited by Richard Haseltine on

Comments

  • Richard HaseltineRichard Haseltine Posts: 100,948
    edited July 2023

    What format were you using, and what export and import settings? Most of the formats that attempt to preserve rigging are able to handle Z-up and Y-up coordinate systems correctly, but that seems to be the issue you are having with orientation.

    Orientation aside, getting a rigged figure into DS is not easy. I believe that FBX files from Motion Builder work, though I am not in a position to test, but beyond that the format is somewhat variable and as a result the outcome is unrelaible in general.

    Post edited by Richard Haseltine on
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