G9 Clothing slinging off G9 figure
irynakhymych
Posts: 27
in The Commons
Hi all, I am trying to simulate a sitting pose of a G9 figure (https://www.daz3d.com/olympia-9-hd) and this dress (https://www.daz3d.com/dforce-aura-gown-for-genesis-9) and when I simulate, Start Bones from Memorised Pose is OFF because otherwise I get explosions, the dress completely slides off the figure. Anyone else encountered this? Thanks for your help!
Comments
Haven't seen any issue with default settings, so far so good ~
Start from mem pose -: https://mega.nz/file/PbxzDKjQ#6JrnrGryTVwylkma1U9y3Y2MBLHV2Q-5qi1wkQ22T9s
With a timeline -: https://mega.nz/file/qDRVyApQ#5pt3MmWyD2du1P_56ICV6UKMPO9EMfcxv5X71J8Kcuc
But sometimes it depends on the pose you use, first try not to make limbs intersect with the gown...
Oh man - you are so good to show me those! I wonder if PC vs Mac has anything to do with it. I played around a lot, and then I am not sure how but I got it to work? It has some poke throughs but I can take care of those with mesh grabber tool . here is a pic https://photos.app.goo.gl/bt7AQEM99nAyhA376
The only poke-through I can see is on her thigh, and I would expect Smoothing modifier could deal with that. But else, as you said, you can use mesh grabber.
In simulation settings you can set the collision method to 'best'. It will take a little longer to run the simulation, but might be able to fix such issues.
Oh good thought! Let me try that. It happened again as I changed the pose, so maybe changing the simulation settings will resolve it