Arnold Rendering and Texture Advice please
pholland1
Posts: 3
I have finally stated to get a handle on importing Daz characters into maya.
BUT, as primarily a 3d animator i dont know much about arnold rendering, texturing, lighting, ect, ect...
Attatched is a simple render of a character i did with arnold using basic settings. What can I do to make it better? should i go into the hyershader and play around with the texture settings? is it a rendering attribute issue?
Any advice would be great, cheers!
Comments
There is no file attached. I am having the same Problem, but too knwe at Maya to give an advise. Fo my part I ntoved some better results by using the Light out of the main Toolbar, NOT the Arnold Toolbaar. Also you should screw up the Light Shaders instead of Camera AA or adaptive sampling. In the Hypershell I noticed, that the Bridge of course show the Iray Shaders as single materials in Arnold.Such as diffuse, Normals, Bumps, Transluency etc. I could not find out so far, which or wether Arnold needs them all. But may be a Wink for you.
I am also very interested in a Solution