Timeline has gotten messed up after importing poser file.
![magne.moe_2e4aaef724](https://secure.gravatar.com/avatar/fc70c262dca5884432cb5f38a39d9085?&r=pg&s=100&d=https%3A%2F%2Fvanillicon.com%2Ffc70c262dca5884432cb5f38a39d9085_100.png)
Have an pretty weird issue here, some time ago I imported an old poser file. Has done this before without problems but now something weird has happened.
Default number of frames has been set to 13, 0-12, previously it was 31 as default. In it self not an huge problem but then opening daz studio scenes with default number of frames it messes up the timeline both on the timeline bar and in keymate and it jumps 2.4 frames forward for each step, its no way to access the frames in between.
Trying to change it to 31 frames again just adds more frames behind.
Is this an known issue? any tips for how to solve it?
Added an image who shows the timeline, keymate and the in between frame. This is an series of still images not an animation so charcater is between two frames.
![](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/thumbnails/FileUpload/02/207d3ac7afedb0675dc2a7cc2d3000.jpg)
![](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/thumbnails/FileUpload/02/207d3ac7afedb0675dc2a7cc2d3000.jpg)
Comments
2.4 is 30 (the default FPS) divided by 12 (the FPS in your screenshot). So it sounds as if the display is showing frames of a standard 1/30 second, but since the actual frames are 1/12 second it moves 2.4 display frames per click. How you get out of that without losing soem of your data I'm not sure.
You gave me the clue I was after, the FPS was set to 12, I changed FPS to 30 and it worked, probem solved thank you :)
Probably had the problem in the poser scene too and since it was 12 frames I sat FPS to 12, the frames was just various views.
An issue in Daz Studio is that not everything is reset on file -> new, background collor is one who is anoying, looks like FPS is not reset either.
Will try to make an empty scene as default.