?? Basics of camera positioning locking etc ??
Diomede
Posts: 15,169
Is there a simple method to lock a camera? Failing that, is there a tutorial on loading a scene with multiple cameras, each with its position locked, or saved, or similar? I keep inadvertantly moving my cameras.
Post edited by Diomede on
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In parameters you can lock the camera, same as anything in the scene.
Thank you. So I have to lock each parameter channel individually? (which I just did and it works, thanks again). Is there a single lock button to toggle on and off? I am not finding a channel called lock.
You can CTRL click more parameters and lock/unluck them at once.
Curious as to why you would need to lock a camera. I have never had a reason to, so was curious
Inadvertantly move a camera. For example, consider a scene with three camera angles I want to use for different purposes (a distant establishment shot, a closeup, and tracking). I create the cameras, name them, and position them. I then use the perspective camera to navigate. Occasionally, I want to adjust a camera position, or see what the scene looks like from that angle. So, I select that camera and look through it. Something distracts me. I forget I still have that camera selected and am looking through it, not the perspective camera. I navigate like it is the perspective camera. Boom, I am frustrated.
In Carrara, one can easily save a camera position separately from the camera. Less need to lock. I am confident one can do the same in Daz Studio, or an equally convenient solution, I just don't know how.
There is (or used to be) the option to lock all parameters of an object in one go from the drop-down on the "hamburger" options menu in the parameters tab.
I guess I am used to making sure I am in perspective instead of camera since I have never moved the camera. I would think you could always undo the action if you move a camera
The lock everything option is still there under the corner menu.
Create camera,
position towards subjectm
Select camera in scene tab,
click parameters tab
Lock selected node
Sounds like saving a pose preset for the camera is what you want to do. On another note, being able to lock individual transforms of a camera is a feature I use constantly.
HTH.
- Greg
Thank you, @SofaCitizen, @FirstBastion, and @algovincian. Very helpful. Much appreciated.
I do tons of adjusting, adding props, etc. So I set the camera where I want it. But as I go back and forth sometimes I forget I'm at camera view and not perspective and end up moving the camera. Or I have to go back to a file, make some changes an re-render from the exact same camera angle. Accidentaly moving it would majorly screw everything up.
Thank you, @lou_harper
Such a matter also happened to me a lot as there're always multiple cameras in my scenes and I'm always distracted, so... Memorize / Store... Lock / Unlock... always pressing Ctrl + P when my bottom's back to the seat....so on and so forth.
But one day, a product saved me from this and other issues, and brought me to a brand new world - https://www.daz3d.com/camera-magic Maybe you wanna take a look...
I found this thread very helpful! Thanks for starting it @Diomede! I don't do this often, but sometimes I screw up the zoom with my mouse wheel on accident, and undo doesn't work so it's cool to know I can lock in the settings when I'm fine tuning the shaders on the image. :)
@Shimrian - glad it was helpful. Without more robust documentation (or even less robust documentation), I find myself relying on the forums for basic information. Thanks again to the people who shared there time to offer various solutions.