?? Has Daz or the particular PA fixed the VINME duplicate formula errors ??

DiomedeDiomede Posts: 15,169

Has Daz or the particular PA fixed the VINME duplicate formula errors?  I just tried to load Victoria 9 for the first time in quite a while.  I got a duplicate formula error trying to load - but it did load.  I sort of remember a thread about a morph overlap or similar issue.  Can't remember the specifics.  In any case, is there a product update or other fix for this issue?

Sorry, I thought there was an existing thread for this problem, but I can't seem to find it again.

Comments

  • ArtiniArtini Posts: 9,462
    edited August 2023

    I have the same problem with the loading of Genesis 9.

    Maybe trying to uninstall VINME asset would help.

    In any case would be good to know what names in VINME are causing duplicate formula errors.

     

    Post edited by Artini on
  • takezo_3001takezo_3001 Posts: 1,979
    edited August 2023

    Yeah, it's good that I stumbled upon this thread then, as I can bypass this product as the PA could not care less it seems, as the issue was first brought up in January, and still no word from the PA!

    Post edited by takezo_3001 on
  • memcneil70memcneil70 Posts: 4,115

    I get frustrated each time I load a G9 character and it stalls. I looked at the guidance from @crosswind and the images posted and quite simply my brain goes 'bzzz' when I try to think through the process. It scares me spitless.

    I will just delete the Vinme package and not buy from the PA @TMDesign again. Lack of support for a product is a killer for me. 

  • DiomedeDiomede Posts: 15,169

    PerttiA said:

    https://www.daz3d.com/forums/discussion/609436/duplicate-formula-found-genesis-9/p1
     

    Thanks - this thread has exactly what I need.  yes

  • DiomedeDiomede Posts: 15,169
    edited August 2023

    !!! - Issue Status Update as of 8/14/2023 - !!!

    - Problem has not been completely resolved by Daz3D or by the PAs as of yet, but there is a fix.  Zevo did update Shape Shift in June, reportedly.  Several issues are solved.  One remains.

    - The duplicate formula error occurs because the morph ID for 'abdomen length' is the same for two morphs, thus the duplicate error.  The error log identifies Vinme which means it is the second to load with that name.

    - I uninstalled the Vinme morph package and loaded G9 again (Victoria 9).  There was no duplicate formula error.  Yay.  Confirm issue.

    - I reinstalled the Vinme morph package.  When I loaded Victoria 9, I got the duplicate formula error.  Booo.  Not resolved by the powers that be.

    - The thread at the link provided by @PerttiA describes the issue in more detail and has the fixes and tips.  Use a text editor to adjust the ID reference in the abdomen length file.  If problem persists, try using F2 in Daz Studio and 'clear the cache.'  Yay, thank you forum participants.

    ....

    repeat copy of link to thread with more detail.  - https://www.daz3d.com/forums/discussion/609436/duplicate-formula-found-genesis-9/p1

    --- There are two products causing the problem, obviously, if there is a duplicate issue.  The products are by two different PAs.  I don't know Daz's protocols so I don't want to make any assumptions about who is responsible for doing a product update, other than to say Daz3D is ultimately responsible.  Here are the two products.

    https://www.daz3d.com/vinme-morphs-for-genesis-9

    https://www.daz3d.com/shape-shift-for-genesis-9

    ---

    Thanks to everyone for insights.  I appreciate that you generously share your time and experience.

    Post edited by Diomede on
  • DiomedeDiomede Posts: 15,169

    BTW - I followed the advice / instructions on how to edit the dsf file for abdomen length for the Vinme and as a result (a) no more duplicate file errors, and (b) both Shape Shift morphs and Vinme morphs as a whole appear to be working.  I am glad because I like both.  

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,220

    I only own the vinme morphs so have no issues wink

  • Closed since there is already a thread on the topic.

This discussion has been closed.