air cooled vs liquid cooled PC

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Comments

  • kyoto kid said:

    x:  

    As for Windows, it's on a bad road...

    ...I hear you on that.  Unfortunately many software developers besides Daz  (even the big ones) shun Linux because there is no one "standardised" version (kind of like the old BASIC programming language back in the 70s and 80s)  It would also mean having to hire additional development personnel (or overworking the ones you have) to support it.  Some people are running Daz in Linux via Wine, but YMMV going that route.

    Blender may be of some use. Much importing would be needed.

  • RL_MediaRL_Media Posts: 339
    edited August 2023

    Didnt even remember, had to go on amazon history to find it lol. It turns out it was 6 cores Ryzen 5 2600X, then when I upgraded it is 12 core Ryzen 9 3900X. Not sure why I thought it was 8 cores lol. Far as tuning settings these days, I am usually only slighty overclocking, along with slight undervolting and calling it a day. I don't spend days and days trying to get everything tuned as high as I can get it like when I was young and had plenty of time to waste, or so I thought lol.

    Post edited by RL_Media on
  • kyoto kidkyoto kid Posts: 41,057
    edited August 2023

    ...ah, I'm still on an old 6 core Xeon X5660. (2,8 GHz)   with a single thread performance of only 1,382 MOps/Sec.  Yeah, that AMD 5700X will be a serious performance improvement, by about 3 fold.

    ETA

    @his x

    like I mentioned only using Blender for modelling  and mapping (which was its primary focus years ago), as having to convert materials every time is a serious hit on the workflow. Also some things "uniquely" Daz, such as layered overlays and HD  morphs, along with certain utilities like Skin Builder, Slosh's UHT expansions, and various scripts (all which I use a lot) won't work.

    I'd also have to either set up a VM or dual boot which is more hoops to slow down the workflow even more.

    Post edited by kyoto kid on
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