Scaling Studio's UI without blur and Loupedeck dials?

Two fairly specific and odd questions here, hopefully someone might be able to answer.  :)

- Is there a way to scale DAZ Studio's interface down (for example, 125% or 150% on a 4K screen) and keep the text and interface elements sharp on Windows? Photoshop and Clip Studio Paint can do it, but I only get blurry results with DAZ Studio and Zbrush.

- Has anyone tried using a Loupedeck with DAZ Studio? I'm curious to know if you pass the cursor over a parameter dial, can you then use the Loupedeck's physical dial to adjust it?

 

Thanks in advance.

Comments

  • algovincianalgovincian Posts: 2,613

    My understanding is that UI scaling requires an update in the version of QT which DS is built upon, which means DS5. 

    - Greg

  • SnowSultanSnowSultan Posts: 3,596

    That would make sense, thank you. Good thing it's coming...

    S O O N

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