Adding clothing and hair to daz figure in blender
adreacooper_c7d3371011
Posts: 8
Hello! I've imported my Daz figure and poses into Blender, and I'd like to add clothing and hair that I've modeled in blender to the figure. How do I attach the clothing etc. to the armature so that it moves with the figure? Do I need to convert the armature to rigify or auto rig pro? Is there a way to do it without converting? Many thanks!
Comments
It depends, in general you may want to trasfer the figure weightmaps to the outfit so it deforms with the figure, you can do it with object > link/transfer data > transfer mesh data. Then you parent the outfit to the figure with parent > armature deform.
Or you can try with a surface modifier, if the outfit is "tight" it may be enough.
I'll give it a try. Thanks for taking the time to reply!