Not sure of what you mean... but sliding a dial(s) of nose morph is a sort of 'control'... a nose morph is triggered by another dial is also a sort of 'control', so on and so forth. What is it that you want?
You're using G2M.. G2M has no separate nose morph in the starter package. If you've installed some shaping products incl. nose morphs, you just filter by 'Nose', then you'll see them all, and the Group / Path they belong to will be highlighted.
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Not sure of what you mean... but sliding a dial(s) of nose morph is a sort of 'control'... a nose morph is triggered by another dial is also a sort of 'control', so on and so forth. What is it that you want?
When I go into the shaping section, there is not a nose section, so I don't know how to control the morph of the nose:
Which morphs do you have for that figure? Have you tried expanding (clicking the triangle next to) the Head group?
Yes I tried; there are only "Fantasy SciFi" -> "creature creator" -> "Fearie Head", and "Real Word" -> "Head Propagating Scale".
You're using G2M.. G2M has no separate nose morph in the starter package. If you've installed some shaping products incl. nose morphs, you just filter by 'Nose', then you'll see them all, and the Group / Path they belong to will be highlighted.
Ah ok, I understand! Thank you very much!