Nagalean Serpent for G9 [commercial]
RawArt
Posts: 5,893
in The Commons
Let your Serpent Cult grow...with Nagalean
https://www.daz3d.com/nagalean-for-genesis-9
Worshiped as mystical deities, the Nagalean are a proud race of serpent beings. Whether an alien or creature of fantasy, Nagalean is a very realistic-looking snake character set with an optional highly posable snake tail geograft.
Built off of Genesis 9, this set has distinct Male and Female morph variations.
This set was designed with ultra-realistic PBR skin techniques. The high-definition morphs and high-quality textures will really bring this character to life for your renders.
What's Included and Features
- Nagalean for Genesis 9: (.DUF)
- Nagalean Character Preset
- Nagalean Female Shaping Preset
- Nagalean Male Shaping Preset
- Nagalean Female Shaping Preset with Legs
- Nagalean Male Shaping Preset with Legs
- Nagalean Snake Tail
- Material Options:
- 08 Skin Mats without Anatomical Elements
- 05 Eye Material Presets
Comments
Thank you so very much, RawArt!! In my cart, they go-- & I'm downloading them as I type.
I've got your earlier Lizardians for M4 & V4, G2 Cobra King, as well as your Cobra Queen and Queen Cobra figures.
I really, really love the Cobra King & Queen, but my only regret is there were no morphs for reducing their hoods, making every scene with them look like they're about to attack something/someone. The only options for that effect was to try substituting the Lizardians to stand in for them--but I could never get the textures to match up well enough to suit me.
TBH, it doesn't look like the G9 figures have the morphs to extend/retract the hoods, either. But at the very least, with the genderswap feature built into the G9M & G9F plus their shared textures, substitutiing the figures back and forth should be much easier.
I'm so looking forward to playing with these guys!! (forked tongue smilie)
Okay, so I had a moment this evening to play a little with them.
As I guessed, there are no specific morphs for extending/retracting the hood, but with a little figgling, I was able to get a passable go with the male figure to display an expanded hood.
Tomorrow, I'll see if I can get the female figure to retract hers.
Of course, my meager skills are utter mulch. I bet if Antfarm was let loose on this, he'd probably turn them into this:
Precensored @ Sept 17 2235 so RichardHastletine doesn't have to
Please understand that the design is not hood that are meant to retract, that is simply the shape of their musculature and their features.
I am not sure what you are implying by saying Antfarm would be needed to change this product, but you comment does not come across well at all
Sorry, I was just making a joke about Antfarm turning it into a monster centipede in my second picture -- like he did with turning one of the early Genesis Females into "the Fly" awhile back.
Please don't get me wrong, I totally love what you've created, just as I love what you did with your earlier Naga-like creatures. It's just that with cobras, the hood is extended only when the snake is about to strike, otherwise, they look just like any other snake. It's just that I don't have the skills to make those adjustments to your earlier works.
No, I was just playing around with some of the hidden morphs you had in there to get the hood for the male figure with or without the trapezial musculature, but definitely without the feminine features to the torso. Looking back on this, there IS something rather appealing to the thinner neck on the female, and I was able to reduce his trapezial structure before I figured out how to enhance it out again for the middle figure I posted.
But here, since you gave the female a hood, yet left it out on the male, I knew it should be possible to reapply those features to their opposites. I hope you understand these suggestions just makes your product more versatile.