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Comments
Very Nice, thank you. I used the Geometry Editor to create some separate surfaces, so I could easily change the petals color without affecting the other parts of the rose. I saved it as a Prop asset and created some Materials presets for the red, pink, white and yellow textures. I packaged it with Content Package Assist and installed it with DIM. I would be happy to share the DIM package, if AM gives his permission.
I hope the Foliage Maker is released soon. It looks like so much fun!
Some other colors with shaders applied to the flower petals, just for fun.
Nice work barbult!
Can you include a closeup of the controls you can have with this? Either here or on your product page would be great.
There will be a PDF manual with the explanation of all controls, and in the product page a link to a Youtube tutorial.
Lovely barbult, I am also looking forward to this.
Egads your quick!
Thank you for your reply.
I would also much like to have this if barbult is being so nice to share it with us.
I just saw the YouTube video for this yesterday while I was watching your tutorials and am eagerly awaiting its release. Thanks for the rose!
Yes no problem you can share it.
Thanks, I'll upload it to dropbox and post a link here. Done.
Thank you @barbult
You are welcome. The main product is in the store now!
My first foliage on a primitive cube. It only took seconds to generate the foliage.
Am literally seconds away from buying, and will even have time for playing a little today. Such a neat product! - Thanks again, @barbult, for the great rose maker, will def try that out, too. It seems we can swap the leaves for literally anything, how exciting! I bet we'll be seeing some sweet experimenting from your side.
I've downloaded and installed both the main product and Barbult's add-on. I had to register through Google to get at the zip file, but had no problems with the download otherwise.
I hope to have a play around with them over the next few days.
Thanks to both Alessandro and Barbult.
Cheers,
Alex.
You definitely can. See here, I have put a gazillion of Genesis in different poses. You can literally use and mix any kind of character. From my experiments it works without issues.
Over population on that planet!
Great job Alessandro ! I plan to take the merchant ressource version. Any restriction on it? (except we must not resale the source code?)
Vines by the pub door.
No restrictions, you can resell the geometry produced by it (of course it's your responsibility to check out the copyright of the instanced geometries). And you don't have the source code (I hope)
Oh nice! Was the generation fast?
Yes, maybe about 10 seconds for each of the two vines. Maybe less.
Roses on a deformed cube. It follows subD and Mesh Grabber changes to the cube just fine, as far as I can see. This one took longer to generate - maybe a few minutes. This has the 4 AM Roses (one of each color) and one other rose blossom from another product, all in a group. I limited the height of the generation to not cover the top entirely. The video tutorial is excellent. I haven't even read the PDF yet.
That's all for tonight.
I'm sorry Dropbox made you register to download. I didn't know they would do that. I think the file is way to big to attach here, unfortunately.
No, it just tries to persuade you to register, but you can simply close that window and download nevertheless. Won't be much use for Alex anymore to know, but maybe for others. Downloaded just fine without registering for me.
What advantages -- if any -- does this product have over the free blender plug-in that accomplishes the very same job?
Is does not require Blender...
TD
well there is also ivygen if you want to go that route, Fenric even gave us a Carrara plugin
but most DAZ studio users want something DAZ studio integrated, I mean I love Carrara hair/ fur when in Carrara but LAMH still my prefered DAZ studio option just wish animation possibe
can to an extent but it's a struggle getting it to sync and only 3Delight,
I run out of memory by 30 frames
(considerably less fond of DAZ strandbased rebadged Garibaldi hair)
if LAMH could be made to work with iray as curves (not mesh) I would joyfully pay for an update, hint hint
getting waaay off topic/derailing thread so will shut up
yes, that was clear from my question .....