How to hide diffeomorphic morph keyframes?
![ber_pc7_9b5e08e686](https://secure.gravatar.com/avatar/039de8ed944bcaa4a7fc5a876c794b12?&r=pg&s=100&d=https%3A%2F%2Fvanillicon.com%2F039de8ed944bcaa4a7fc5a876c794b12_100.png)
Hi
I was wondering if there is a way to hide the morph keyframes when I have certain bones selected in pose mode, because sometimes I'm moving or coping some bone keyframe and since morphs are always visible I end up moving a morph keyframe by mistake.
In the attached image I have yellow keyframes(bones) and blue keyframes(morphs) so I would like to hide the blue keyframes either when I enter pose mode or when I select a bone or manually with some command or plugin or something.
Thanks.
![](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/thumbnails/FileUpload/7c/9f064dad6b38624892fa0f2488fe40.jpg)
![](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/thumbnails/FileUpload/7c/9f064dad6b38624892fa0f2488fe40.jpg)
Capture2.JPG
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Comments
You can "rmb > protect channels" on the timeline to keep out properties when editing bones, and vice versa. This is not specific to diffeomorphic.