Is it possible to change shader placement?
lou_harper
Posts: 1,163
[Is it possible to change shader placement?] See example. Wood shader on skull. The shader tile edges meet right in the middle front of the skull. Would it be possible to move that?
skull.jpg
1006 x 1157 - 207K
Post edited by Richard Haseltine on
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Please put your question in the post body and the title - Daz 3D Forums
Tiling is a fundamental surface property, as far as I know (the proeprties that appear in the Surfaces pane, that is - not the per-map setting in the iamge editor dialogue) so you can try adjusting the offset values for anything (though in rare isntances a shader may be projected rather than usign UVs, and that won't be affected since the tiling works by adjusting the UV values sent to the renderer). However, the model almost certainly has UV seams and those will remain whatever you do - the only way to avoid them is to have mirrored UVs, so the texture on one half is a mirror image of the texture on the other.
Thank you.