AoA Shader question - how to do high gloss / lip gloss?

Trying to go for a lip gloss but no matter how bright I make the specular map, there's not a 'high gloss' or 'sharp gloss' that I can achieve.

Is there a secret? Help :D

Comments

  • mjc1016mjc1016 Posts: 15,001

    First make sure that there is no velvet strength (0%)...on the lip surface.

  • RuphussRuphuss Posts: 2,631

    or dial down glossiness

    makes the glosspoint larger

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