I'm having a problem with finger distortion in DAZtoC4D
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I exported the character through DAZtoC4D.
However, when I try to move my finger in C4D,
As shown in the photo, the fingers are distorted as if the weight is strange.
So, when I imported the character again, only one finger was distorted out of several fingers.
If you import it again, the character will be loaded in a slightly better state.
I wonder if the best solution to this problem is to keep trying until all elements are loaded correctly.
There is no problem with the character's fingers in DAZ.
I await knowledge from many people.
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