Is there a morph keyframe on the timeline?

JamesJames Posts: 1,025
edited October 2023 in Daz Studio Discussion

Is there morph keyframe on the timeline?

I can't seem to find one.

Sometimes the morph value changes, although no keyframe  ahead. Confuse.

Post edited by James on

Comments

  • You may not see it, depending on your filtering - pane option menu>Property Types sub-menu or the Types button at the bottom of the pane, in Advanced mode, lets you choose which proeprties will show; you want O for Other (and possibly A for Alias). Of course if there are two frames before/after then the interpolation between them will still have an effect after/before them..

  • JamesJames Posts: 1,025

    Can we zoom the timeline?

  • Yes, at least the graph area - use the button at top-right of that section

  • DartanbeckDartanbeck Posts: 21,551

    James said:

    Can we zoom the timeline?

    To isolate a certain section of key frames, I'll use the play range values for start and end to view fewer key frames and make it easier to work with them.

    Say, for example I have a 1,200 frame animation. I want to work around frames 90 through 240, so I set the range from 60 to 300.

  • DartanbeckDartanbeck Posts: 21,551
    edited October 2023

    James said:

    Is there morph keyframe on the timeline?

    I can't seem to find one.

    Sometimes the morph value changes, although no keyframe  ahead. Confuse.

    An example. Let's say you're using a Genesis 8 Male.

    1. Select Genesis 8 Male in the Scene pane to highlight him in the timeline
    2. Under Genesis 8 Male, click the triangle next to Properties to open that
    3. For pose-like parameters, look under Pose Controls
    4. For shaping dials, look under Actor

    Keep opening triangles until you find the one that's leaving key frames or, once you see that there are key frames on something and you don't want them there, you don't have to find the actual morph, just select the key(s) that are not on frame zero, and click the little minus button on the bottom to delete the key(s).

    Post edited by Dartanbeck on
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