A solution for almost see through graft and shell in texture shaded?
James
Posts: 1,025
Some graft sometimes look almost see through but also blackish depending from which angle you look, kinda hard to look in texture shaded for posing.
Is there a solution?
Post edited by James on
Comments
From product(s) of Daz3D store or 3rd parities ? I've been using varieties of geografts / geoshells but haven't seen the issue as you described... Possible to attach a screenshot ?
Screenshot:
https://prnt.sc/14fi2USNsTv7
https://prnt.sc/iWtqhLlgxYtZ
3rd party
Is there a tiling in the surface tab?
How to know?
The surface pane says horizontal tile 1, vertical tile 1.
Then it isn't tiled.
It was just that the black toungue looked like it had tiling (different from 1).
Does it have a geoshell?
If there is an opacity map aplied then thr texture Shaded preview does a poor job on Z-ordering, this is not new and doesn't apply only to GeoGrafts. The trouble is that doing a better job would have a performance impact, and at least initially that was deemed to eb too high a price - these days, i guess, the ex[ectation may be that people will use Filement or Iray or even the 3Delight IPR anyway.
There's no geo-shell on Lickalicious, so if you do mind that 'transparency', pls try to remove Cutout Opacity map as Richard mentioned. That map is not really needed.
As for the black one, I could not reproduce it for the time being.
ok. Thank you.