more....Wacky Modelling ~ In Carrara ~

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Comments

  • Bunyip02Bunyip02 Posts: 8,611

    From one end of the time-warp continuim to the other !!! Excellent work !

  • Bunyip02Bunyip02 Posts: 8,611
    edited October 22

    Have started modelling, although I am currently using Blender ....

    Hopefully will be a Carrara freebie when finished !!!

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  • DiomedeDiomede Posts: 15,169

    Bunyip02 said:

    Have started modelling, although I am currently using Blender ....

    Hopefully will be a Carrara freebie when finished !!!

    Great!  I am sure you will enjoy integrating more modeling with your workflow.  Looking forward to seeing where you take it.

  • DiomedeDiomede Posts: 15,169

    Stezza said:

    been Star Kubing across the interface!

    wacky stuff this  cool

    No problem for the Enterprise to go back to Bedrock with all the time travel episodes.  Great stuff!

  • StezzaStezza Posts: 8,061

    Diomede said:

    Stezza said:

    been Star Kubing across the interface!

    wacky stuff this  cool

    No problem for the Enterprise to go back to Bedrock with all the time travel episodes.  Great stuff!

    But are The Flintstones not actually living in the Stone Age but living in a Modern Stone Age. Are they not in the past but in the future? 

    the mind boggles.... cool

    Top 10 Reasons The Flintstones Is Set In The Distant Future and Not the Past

  • Bunyip02Bunyip02 Posts: 8,611

    Diomede said:

    Bunyip02 said:

    Have started modelling, although I am currently using Blender ....

    Hopefully will be a Carrara freebie when finished !!!

    Great!  I am sure you will enjoy integrating more modeling with your workflow.  Looking forward to seeing where you take it.

    Thanks !!!

    Where will I take it ? Architecture, Landscape Scenes, Spacecraft, Aliens, Critters, Military, Aircraft, Clothes .... But will I ever do a model a day like Stezza ?

  • StezzaStezza Posts: 8,061
    edited October 24

    do it all... whatever grabs your attention... awesome

    that's what I do... yesterday I read in another thread on another board far far away... well it is in the commons... for an arc reactor..

    just great for doing in Carrara... and who knows when LoRenzo may need one! laugh 

    so I modelled one straight after I cubed Barney R...... hmmmm.... wink

    it's in the zip file... use to your hearts content yes

     

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  • StezzaStezza Posts: 8,061
    edited October 24

    from the stoneage cube comes a boned Barney smiley

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    Post edited by Stezza on
  • DiomedeDiomede Posts: 15,169

    The Flintstones series is fantastic.  I am glad that Lorenzo has an arc reactor.  Never know when you might need one.

  • Bunyip02Bunyip02 Posts: 8,611

    Stezza said:

    do it all... whatever grabs your attention... awesome

    that's what I do... yesterday I read in another thread on another board far far away... well it is in the commons... for an arc reactor..

    just great for doing in Carrara... and who knows when LoRenzo may need one! laugh 

    so I modelled one straight after I cubed Barney R...... hmmmm.... wink

    it's in the zip file... use to your hearts content yes

    Thanks Stezza !!!

  • Bunyip02Bunyip02 Posts: 8,611

    Stezza said:

    from the stoneage cube comes a boned Barney smiley

    Looking good !!!

  • Bunyip02Bunyip02 Posts: 8,611
    edited October 25

    From the cubes comes the dungeon .....

    Progress report !

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  • DiomedeDiomede Posts: 15,169

    Good progress, Bunyip

  • ed3Ded3D Posts: 2,186

    Diomede said:

    Good progress, Bunyip

    + 1   yeah , it is + 

  • StezzaStezza Posts: 8,061

    lookin' good @Bunyip02

    great to see some modelling being done.... yes

  • StezzaStezza Posts: 8,061
    edited October 26

    I got the halloween cube out and morphed it....

    ended up with a wacky spiderbat

    it's lurking in the zip file waiting to get out!  surprise

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  • Bunyip02Bunyip02 Posts: 8,611

    Diomede said:

    Good progress, Bunyip

    Thanks !!!

  • Bunyip02Bunyip02 Posts: 8,611

    ed3D said:

    Diomede said:

    Good progress, Bunyip

    + 1   yeah , it is + 

    Thanks !!!

  • Bunyip02Bunyip02 Posts: 8,611

    Stezza said:

    lookin' good @Bunyip02

    great to see some modelling being done.... yes

    Thanks !!! Tried modelling in Carrara but it does not have enough Bells & Whistles for me. Also used Hexagon, Silo, 3DCoat, but never fully got into the swing of things ....

  • Bunyip02Bunyip02 Posts: 8,611

    Stezza said:

    I got the halloween cube out and morphed it....

    ended up with a wacky spiderbat

    it's lurking in the zip file waiting to get out!  surprise

    Tremendous Stezza !!! Thanks !

  • Bunyip02Bunyip02 Posts: 8,611
    edited October 26

    Ta-Dah !!! The Dungeon is complete ! The cubes have risen !

    Might add a few more details like Wall Lanterns. Next step will be converting it to Carrara !

    Now to Carraraise it !

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  • Bunyip02Bunyip02 Posts: 8,611
    edited October 26

    Carraraised Dungeon

    EDIT - updated the textures so that the file can be uploaded to ShareCG for those that are interested in it, will probably upload tomorrow or the day after.

    Too large to upload here, 100,427 KB

    Dungeon Complete Carrara 1.png
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  • Bunyip02Bunyip02 Posts: 8,611
    edited October 26

    Dungeon Crew

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  • ed3Ded3D Posts: 2,186

    Bunyip02 said:

    Stezza said:

    lookin' good @Bunyip02

    great to see some modelling being done.... yes

    Thanks !!! Tried modelling in Carrara but it does not have enough Bells & Whistles for me. Also used Hexagon, Silo, 3DCoat, but never fully got into the swing of things ....

    And  also   TrueSpace is Free  _  on CNET  +    thanx . 

  • ed3Ded3D Posts: 2,186

    Bunyip02 said:

    Carraraised Dungeon

     

    EDIT - updated the textures so that the file can be uploaded to ShareCG for those that are interested in it, will probably upload tomorrow or the day after.

    Too large to upload here, 100,427 KB

    looks  good  +  thanx . 

  • Bunyip02Bunyip02 Posts: 8,611

    ed3D said:

    Bunyip02 said:

    Carraraised Dungeon

     

    EDIT - updated the textures so that the file can be uploaded to ShareCG for those that are interested in it, will probably upload tomorrow or the day after.

    Too large to upload here, 100,427 KB

    looks  good  +  thanx . 

    Thanks !!!

  • Bunyip02Bunyip02 Posts: 8,611

    Bunyip02 said:

    Carraraised Dungeon

    EDIT - updated the textures so that the file can be uploaded to ShareCG for those that are interested in it, will probably upload tomorrow or the day after.

    Too large to upload here, 100,427 KB

    "It's alive !!!" In best Frankenstein voice ..... Download - https://sharecg.com/v/101426/browse/5/3D-Model/Dungeon

  • DiomedeDiomede Posts: 15,169

    Thank you!  I noticed the FBX format.  Is that now the preferred format for sharing freebies?  I am so behind the times.

  • Bunyip02Bunyip02 Posts: 8,611

    Diomede said:

    Thank you!  I noticed the FBX format.  Is that now the preferred format for sharing freebies?  I am so behind the times.

    Hello Diomede, the FBX format was used from Blender as I was following a tutorial on exporting from Blender with textures exported as well. As I gain more experience with Blender I will try a few more options, in the meantime I am following the trusted paths that others have already used to reduce potential "banging head in frustration" times, looking at enjoying the process and achieving output goals.

  • StezzaStezza Posts: 8,061

    great job @Bunyip02 

    scaling the prop up to 1,000% gets it pretty well right for LoRenzo et al yes

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