Adding to Cart…

Licensing Agreement | Terms of Service | Privacy Policy | EULA
© 2025 Daz Productions Inc. All Rights Reserved.You currently have no notifications.
Licensing Agreement | Terms of Service | Privacy Policy | EULA
© 2025 Daz Productions Inc. All Rights Reserved.
Comments
If it's a genesis clone, yes Natu should be modified to be as close as possible to the default Genesis shape. Where the Genesis model is outside the Natu clone shape model, there will be an axtra gap between the clothes & Natu when Genesis clothes are fitted. When the Genesis shape is inside the Natu clone shape, there is a possibility of pokethrough.
Regards,
Richard
Is it possible to show a clay render of the Natu clone obj at 0,0,0 at the same time as a different coloured clay render of Genesis at 0,0,0? That way we can see how close the clone shape is to Genesis.
Regards,
Richard
Maybe for personal use and rendering this is a case where it will make more sense to make a natu morph for Genesis of choice?
Agreed, and that's what I want to get to.
It really would be useful to show a clay render of the Natu clone obj at 0,0,0 at the same time as a different coloured clay render of Genesis at 0,0,0. That way we can see how close the clone shape is to Genesis, a screenshot of the genesis autofit clone parameter settings (like on page 3), and a screen shot of the parameters list that you'e worked to create (with any hidden ones showing too). Is there a chance you've got a Genesis 1 morph and a Genesis 1 autofit clone with the same name? If it's happened, it would seem likely that DS doesn't really know which to activate & it all goes odd.
Final request for the moment - is it possible to see Natu with Genesis clothes so we can see what it looks like maybe close in where things may be going wrong?
Regards,
Richard
Gimme a couple of day Richard, and i will post them