Does DS use an algorithm for making some edges sharp? [Solved]
lukon100
Posts: 809
I make hard surface models in Blender, transfer them to DS via .obj, and find that some of the edges are sharp, as if I had marked them to be sharp in Blender. But I did no such marking.
Is DS doing this? Or is Blender still marking some edges as sharp to spite my various attempts to prevent it from doing so?
Near as I can tell, either DS or Blender is deciding which edges to make sharp according to the rule: if the dihedral angle is 90 degrees or less, make it sharp.
But which program is doing this, DS or Blender?
Post edited by lukon100 on
Comments
Both probably do it separately - in DS it is in the Surfaces pane, look for Smoothing Angle.
Thanks for the solution, Richard. Adjusting the angle up fixed it.
In DS 4.11, the property in the Surfaces tab presents as a boolean on/off button for "Smoothing", and directly under it is the "Angle" property wherein ya type the degree threshhold.