How to Rigify Models
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I'm aware of Diffeomorphic, but I hate the way materials are laid out, and the way it imports shoes isn't great either. Is there a more streamlined way to use the DAZ to Blender Bridge and be able to activate Rigify right away?
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I'm aware of Diffeomorphic, but I hate the way materials are laid out, and the way it imports shoes isn't great either. Is there a more streamlined way to use the DAZ to Blender Bridge and be able to activate Rigify right away?
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