HU Iray Volumetric Effects
jag11
Posts: 885
With the current DAZ Studio 4.9 Public Beta, Iray features better support for volumes and it is now possible to place cameras inside volumes, so this opens a new rainbow of possibilities like nesting more volumes even with lights in them.
Comments
Need pictures.
Will, I have found that SSS was improved, I have noticed some speed improvements.
@Esemwy, here are the pictures.
The first scene has a volume surrounding the hallway, inside it there are the camera and a light. The second scene shows an extra volume, the ground fog, which is nested inside the surrounding volume.
wooooo! Your fog effect is so beautiful ! Can I add this fog effect in my scene? Using the render setting ?
by the way ... what's SSS...I saw it on some charactor product,like 50%,75%...
That is a nice effect. Thanks! I may have to take part in the beta after all. I haven't had much time for 3D lately, but this gives me some ideas.
Thanks. I'll post the settings later.
SSS = Subsurface scattering. Basically is what happens to light when it travels inside a translucent volume, light is "reflected" randomly in all directions before leaving the volume. SSS is the mean to create realistic organics, like skin, hair, blood, teeth, milk, leaves, etc.
@kyoreona_649fba93a4
You need a volume, cube(like 42ft), sphere, etc, apply Iray Uber Base, and then apply this settings:
Don't forget to set Camera's Headlight mode to off.
Also, if you don't wanna struggle with settings, there's a nice product called AtmoCam on the store.
@jag11
Thank you for the details!I will try after work.
BTW, I searched "atmocam" on DAZ store and nothing appeared...
http://www.daz3d.com/atmocam-for-iray
Excellent share! Thanks for the clear, concise answer to this question--it's been nagging at me since I started working with Iray!