Diffeomorphic 1.6.2 characters in 1.7
andar_9
Posts: 2
I've been using Blender 3.5.0 with Diffeo vers 1.6.2 to import my characters (with an MHX rig).
I recently installed Blender 4.0 with Diffeo vers 1.7.1 and tried to open .blend files of my existing characters made with the Blender and Daz plugin version mentioned above.
Trying to pose any of my MHX rigged characters causes Blender 4.0 / Diffeo 1.7.1 to crash. Will all my existing characters previously imported with 1.6.2 not be compatible with 1.7.1?
Comments
You need to update to 1.7.2 for blender 4.0. As for mhx I don't use it myself, but it is my understanding that previous versions can be converted using the mhx panel. However be aware that 4.0 is a breakthrough and very different from previous versions of blender, so for production it may be safer to keep 3.x projects with 3.x and do new projects with 4.x.
https://bitbucket.org/Diffeomorphic/import_daz/downloads/