Getting Holes on Character Immediate when push Prepare to Decimate

I'm on Daz Studio 4.22 with Decimattor for 4.22 ( 64bit daz studio for Windows). I'm on Windows 11

I don't understand this . This happened in 4.21 sometimes but i never understood why.

And especially now i don't understand because i made a DUF file with a character and it didn't happen in that one...Then i copied that file(duplicated) and it's in that file where i'm Preparing to Decimate. So why in the Copy it's creating holes?

Here's a picture of what i get, i did modify the copy in only clothes, hair, MAT, Height morph, I deleted a Head morph and added a different head morph. But that's it. Why would it create holes?

 

DECIMATIONCreatesHolessss.jpg
304 x 232 - 23K

Comments

  • crosswindcrosswind Posts: 6,918

    You've decimated this figure once in the original duf file?

  • nokoteb99nokoteb99 Posts: 931
    edited November 2023

    ohhhhhhh. never mind > i got it and it's the same thing i got long time ago, and i dn't know why it happens. It was the shoes i was using. When i remove those shoes. And pushed Prepare to decimate I no longer get any holes.

    Thanks for answering though, this is weird. why shoes cause holes. And only some shoes and not others

    Post edited by nokoteb99 on
  • crosswindcrosswind Posts: 6,918

    nokoteb99 said:

    ohhhhhhh. never mind > i got it and it's the same thing i got long time ago, and i dn't know why it happens. It was the shoes i was using. When i remove those shoes. And pushed Prepare to decimate I no longer get any holes.

    Thanks for answering though, this is weird. why shoes cause holes. And only some shoes and not others

    Even though I've not met such an issue before, if so, that must be a very "unique" pair of shoes... devil

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