Daz > Marvelous > Daz | HELP!!

SARMATSARMAT Posts: 40
edited November 2023 in Daz Studio Discussion

Hey, everybody. I decided to make a morph for a dress for a particular scene in Marvelous. I haven't done it for a long time, but I seem to do everything as usual. But when I use the morph, the dress flies away to other coordinates. Something I can not understand what's wrong. Screenshots of the settings below. Everything was fine before. Help, I'm already out of ideas.

P.S. Sorry about my English

Post edited by SARMAT on

Comments

  • is your figure at origin 0,0,0? or does pose move away?

  • crosswindcrosswind Posts: 6,919

    Axis Conversion is wrong... it should be X, Y(Up), Z...

    SNAG-2023-11-14-0076.png
    1403 x 1116 - 254K
  • SARMATSARMAT Posts: 40

    crosswind said:

    Axis Conversion is wrong... it should be X, Y(Up), Z...

     

    A hundred billion pluses to your karma. I'll say a prayer for you. Thank you. 

  • crosswindcrosswind Posts: 6,919

    tskprof said:

    crosswind said:

    Axis Conversion is wrong... it should be X, Y(Up), Z...

     

    A hundred billion pluses to your karma. I'll say a prayer for you. Thank you. 

    You're welcome ! laugh

  • How did your axis change?

  • SARMATSARMAT Posts: 40

    Saxa -- SD said:

    How did your axis change?

    When exporting from MD the coordinates were wrong. Should be x,y,z instead of y,x,z

    And everything worked.

  • Saxa -- SDSaxa -- SD Posts: 872
    edited November 2023

    tskprof said:

    Saxa -- SD said:

    How did your axis change?

    When exporting from MD the coordinates were wrong. Should be x,y,z instead of y,x,z

    And everything worked.

    That is awesome you got.

    But when check my MD settings for export to DAZ they are proper.

    Just curious how your settings got "not Dazzy synced"?

    Post edited by Saxa -- SD on
  • SARMATSARMAT Posts: 40

    Saxa -- SD said:

    tskprof said:

    Saxa -- SD said:

    How did your axis change?

    When exporting from MD the coordinates were wrong. Should be x,y,z instead of y,x,z

    And everything worked.

    That is awesome you got.

    But when check my MD settings for export to DAZ they are proper.

    Just curious how your settings got "not Dazzy synced"?

    I've done the morph similarly a hundred times. I don't know how, but I must have accidentally changed the coordinate.

  • Saxa -- SDSaxa -- SD Posts: 872
    edited November 2023

    You weren't making morphs last time after drinking a keg of beer, or something simlar, were you ??  ;)  Just kidding. Just wild to me that  export axis coordinates changed considering could tell by your op you've done quite a bit.

    Anyway, thx to assistance of sharp detective eyes you're back on track ! Not too many forum folks have time and energy for that kind of indepth examination and feedback. I sure don't.

    Have fun!

     

    Post edited by Saxa -- SD on
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