can any facegen users help me out?
Toobis
Posts: 965
in The Commons
I've been attempting to use Facegen but with little success trying to add it to G8F. The first image is the settup screen of what I am trying to add onto G8F using the default face point settings and the second image is the end result. Not good.
I used the default face points without editing it at all with my last go so I did it again tweaking the face points but it made little difference.
It seems all faces come out stretched acrossways is there any help on how to rectify this? maybe someone can attempt to use the image I have in Facegen to see if you can get it to actually look like her I mean what would you do with my image to make it look more like her?
1.jpg
1920 x 1080 - 239K
2.jpg
1920 x 1080 - 331K
Comments
None of these software are going to create a very accurate morph from a photo. certainly not from a single photo. Some photos do work better than others, though. A high resolution photo can help, one that has the full head in the frame. You might be able to upscale the pic. You could also try a newer Facegen, it is up to 4.5 now, and it is slightly better at creating heads in proportion. (Slightly...)
You can try the 4.5 demo from FG's website and try it. If by chance it does look better, you can save the FG file and load that file back in FG 3.12 and export from there. Not a perfect solution, but does work for the initial FG generation. You need to remember this, FG is converting Genesis from its own initial 3D model. That is why they look different in Daz. The 3D face you see in FG's viewport is using FG's own head mesh. That mesh must be converted to Genesis. Some things may get lost in the translation, but using 4.5 to get that initial head shape can help. Then if you like what you see you can buy FG4 as it supports G9, too, if you use G9 for anything.
I would apply the face textures per the instructions.. The eyes and brows make a huge difference.
But you will need a nice high quality photo, or the textures will look crappy.
Just having the face dimensions is not enough to create the likeness. Although you can mess around with the dial a bit.
Not sure what you mean the face is stretched.
The photo used is not 'perfect' for the program's specs. Notice that the mouth is open a bit for the smile. Try placing the chin dot where the chin would be if the mouth were closed.
If I recall correctly the placement for the sides could be placed a little higher. Worth a try.