What happened to "preview lights"

HeraHera Posts: 1,957

With the latest update (?) the preview lights function in the window menu seems to be broken. Because no matter if I switsh it on or off, it does not show the default, light-neutral picture. Which means that if I work with a dark picture, or have the camera headlight switched off everything is more or less black. Is there a way to fix that? Save for using a second camera, with headlight off just for render purpose? 

Comments

  • It's working for me - by default it is on, and DS tries to show a previwe of the lighting in Texture Sahded mode. Turn it of (cmd/ctrl L or using the Window menu) amd it switches to a pseudo-headlamp.It doesn't do anything in Iray/Filament peview modes, it doesn't do anything for emissive lights.

  • HeraHera Posts: 1,957

    But it has stopped working for me after the last update. When I have headlamp off in the camera I view through, every item is black. Save for those being emissive. 
     

  • Hera said:

    But it has stopped working for me after the last update. When I have headlamp off in the camera I view through, every item is black. Save for those being emissive.

    The you are not in Texture Shaded Drawstyle.

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