Importing Poser Characters Into DAZ Studio 4.8

Hi folks,

I know that you can use Poser characters in DAZ Studio, but is there any way that the morphs (e.g. phonemes) and controls (e.g. open/close hands) be imported along with them?  The same thing would apply when using the Michael character.  Pretty new to this stuff and haven't found a way of bring the morphs and controls along with the characters.

Also, if a Poser character has hair applied to it in the Hair room, will the hair import along with the character as well?

Thanks in advance...

Al

Comments

  • Hair Room hair won't import.

    The Poser hand-grasp controls are created by Poser, not the figure, so they won't come across (unless the figure has its own versions built in) - but you can multi-select bones to, in some cases, achieve a simlar effect. The systems used to add morphs to figures like Michael will work in DS - anything that injects a pmd file won't, however.

  • Thanks for the quick reply Richard.  Not exactly the answer I was hoping for, but at least I know now. 

    I do my modeling and animation work in Cinema 4D and Daz Studio has a great .FBX exporter which exports all the morphs and stuff like that which imports beautifully into C4D.  I also have Poser 7 and have a character that I want to use in C4D.  Was hoping to use Daz Studio as an intermediate step to bring it into C4D.  Might have to give InterPoser a go and see how that works with Poser and C4D.  There is a Poser character that I have and want to use it in C4D.  Guess I could also try copying the Poser character in Daz Studio using a Genesis 2 base character.

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