UE5.3 Migrate DAZ character to another project
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Any insight why a DAZ Gen9 character cleanly imported into UE5.3 using the plugin from DAZ, cannot be smoothly migrated to another project?
I was struggling with my project thinking it was something I was doing or the complexity of the scene, but then made a generic example model set and get the same results.
(attached)
It forgets all the material information and settings. Sure I could individually add them back manually, but then I also need to know all the settings the plugin is doing on import (glossiness and etc is all forgotten.)
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MigrateImage.png
1069 x 450 - 603K