How can I use HDR without enter a Scene?
foxyfoxfurries
Posts: 325
Hello! :)
I made some poses and done the picture I want but I want the sky from the Scene in the Old Japanese Temple I have but if I click it so it means want to clear what I done with my characters.
Have any way to enter the sky without the Scene? Maybe in the Environment Options I can find it?
Some times I make it after that in the photoshop or something but I want to add some blur now and want it to be the same
Thanks!
Comments
Hello there !
There is no "sky HDR" or "sky Prop" in Old Japanese Temple... It is just with Environment Mode - Sun-Sky Only, dated 2015/3/10 If you want that "sky", save a Render Settings preset from it and apply to your current scene.
Thank you so much!!!! Its for every thing that have sky and all that or only to this Temple? thanks!!! :)
The Render Settings preset you're gonna save is just "the sky from this temple scene" that you'd like to have in your other scene(s)
That SO COOL TO KNOW! You know how badass you make my fighting scene with your help! THANK YOU SO MUCH! :)
I have another question if you know I love make fighting art and boxing , I use mouth side to side and jaw side to side with rolling eye back sometimes , you know maybe how to make the punch looks more real on the face?
For example make the face looks more like that getting punched or kicked? for now its also cool with the side to side and all that but asking maybe have some more trick to that , thank you!!! YOUR AMAZING!
Not so sure but is it something like this? (Sorry I shouldn't have used a base female as the example... just had one scene opened...)
Hahahaha that's ok my art is on female fights they can fight great to :)
And about the punch yes something like that , But want even more like realy punch I saw few people doing it in their art but not sure how this why I wanted to ask you maybe you know , you did it with D-FORMER?
OK, that'll be fine hoho ~ And usually there're a couple of ways: 1) dFormers, 2) Mesh Grabber, 3) dForce, 4) Smoothing Modifier + Collision... I used 4) as it's quicker. It depends on your case and preferences.
D-Former I use a lot the other things you write i didnt try them I think , I will check them in youtube! hope it will really make the fighting looks more real for me , Thank you so much for your amazing help! your awesome! :)
There is also a product, the name of which eludes me ... promo has a hand holding a red ball.
And there is of course this product: https://www.daz3d.com/sy-pinches-and-pokes-hd-genesis-8-and-81
And this one! https://www.daz3d.com/ghost-dynamics
If animating: https://www.daz3d.com/spring-dynamics-for-daz-studio
Yea, that blue fist in my screenshot was from ghost dynamics, which is easy to manipulate.
@Catherine3678ab thanks to both of you! I will try them out for sure! :)
To answer your original question, you can capitalise on (what I think is) an annoying behaviour of Daz Studio:
You have now imported the sky from that other product, without overwriting your current scene.