How to do a simple character black silhouette

I want to have genesis 8 female posed in a dance pose with no scenery or environment and props etc but I want to iray render her just as a black silhouette of herself. Is there simple way to do this pls.

Comments

  • crosswindcrosswind Posts: 6,915
    edited December 2023

    Yes ~

    First make a pitch black figure - Load a G8F Dev Load into the scene, give her a dance pose. Go to Surfaces pane and select all surfaces, set Base Color to 0,0,0,  zero Glossy Layered Weight property. Select whatever a surface, save a Shader Preset.

    Add Wearables as you wish to the figure, Surfaces pane, select all items' surfaces, load the save Shader Preset.

    Render a PNG with Scene Only, no light.

    SNAG-2023-12-10-0089.png
    2560 x 1400 - 233K
    SNAG-2023-12-10-0088.png
    2560 x 1400 - 82K
    Post edited by crosswind on
  • ToobisToobis Posts: 964

    crosswind said:

    Yes ~

    First make a pitch black figure - Load a G8F Dev Load into the scene, give her a dance pose. Go to Surfaces pane and select all surfaces, set Base Color to 0,0,0,  zero Glossy Layered Weight property. Select whatever a surface, save a Shader Preset.

    Add Wearables as you wish to the figure, Surfaces pane, select all items' surfaces, load the save Shader Preset.

    Render a PNG with Scene Only, no light.

    Thanks but could you tell me how to save a shader preset please.

  • crosswindcrosswind Posts: 6,915

    Toobis said:

    crosswind said:

    Yes ~

    First make a pitch black figure - Load a G8F Dev Load into the scene, give her a dance pose. Go to Surfaces pane and select all surfaces, set Base Color to 0,0,0,  zero Glossy Layered Weight property. Select whatever a surface, save a Shader Preset.

    Add Wearables as you wish to the figure, Surfaces pane, select all items' surfaces, load the save Shader Preset.

    Render a PNG with Scene Only, no light.

    Thanks but could you tell me how to save a shader preset please.

    As below SS ~

    SNAG-2023-12-12-0000.png
    2560 x 1400 - 418K
  • Presupposin' one is viewing the figure from the front, go to the back view and add a long distance light for that location. Then return to the front and generally speaking, it should be nice and black.

  • ToobisToobis Posts: 964

    gottit thankyou all :)

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