SOLVED: Desperado HD Remastered Surface Question

xyer0xyer0 Posts: 5,934
edited December 2023 in The Commons

How does one hide the belt/buckle/etc. on items in the Desperado HD Remastered for Genesis 8 and 8.1 Males since there's no Opacity parameter in the Geometry tab? Don't tell me it's geometry edit tool time. (Of course, tell me if that's the answer). Thanks for considering.

Post edited by xyer0 on

Comments

  • Matt_CastleMatt_Castle Posts: 2,571
    For this, I'd just jump to conditional grafts straight off. Avoids the issues that opacity can sometimes cause, and doesn't create issues with creating a separate version of the geometry (which permanently deleting or reassigning faces does).
    I'm actually pretty disappointed that conditional grafts can't be used on unrigged props, it'd be useful for a lot of scenery.
  • Apply the iray uber base shader (or any shader you like that has opacity; I use a textureless shader when I want to hide something so it doesn't loead unnecessary textures) on the parts you want to hide. That will bring back opacity.

  • crosswindcrosswind Posts: 6,984

    I would suggest the latest "new" way of handling Cutout Opacity of PBRSkin Shader on the Trousers within this product, by using: https://www.daz3d.com/pbr-skin-plus ... if OP has the interest.

    This new PBRSkin Plus shader was developed to enable Emission and Cutout Opacity on the default PBRSkin shader, as below SS ~~

    SNAG-2023-12-18-0023.png
    2560 x 1400 - 2M
  • mwokeemwokee Posts: 1,275

    By any chance do you have Photoshop or an equivalent? Should take less than five minutes if that's an option. Of, course, not a helpful answer if this is not in your wheelhouse.

  • xyer0xyer0 Posts: 5,934

    Thanks, everyone, @mwokee, @crosswind, @ioonrxoon, @Matt_Castle, for your solutions. Applying the Iray Uber shader would be the quickest/easiest way for me to handle it, but I also have PBR Skin Plus, which I've not yet used; so, I'll look into that first. Conditional grafts is going to be a stretch atm, and I let my PS subscription lapse after buying Affinity which I haven't yet used.

    Thanks again!

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