Blender to DAZ? What's the best way to get animation back to DAZ?
Ghost_Train
Posts: 24
I have run my first successful test getting a Genesis 8 male character into Blender to be animated. But after setting it up with the "To Rigify" button and doing some aniamtions, now im wondering if the creators of the script ever intended for it to come back to DAZ. My looking into it is with hopes of bring in it back in to DAZ once animation has been done. Is that possible? Can animaton be brought back into DAZ? if not with this plugin, is there another way? fbx seems kinda broken on import
Post edited by Ghost_Train on
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Daz studio includes a bvh importer so you can try to export bvh from blender then import it back in daz studio, I don't know how good it is. Otherwise you can try diffeomorphic which includes a "save preset" tool to export daz pose presets directly from blender.
https://bitbucket.org/Diffeomorphic/import_daz/wiki/Posing/Save Pose Preset