(Solved) Strange ERC bug still in DS 4.22.1.41

3WC3WC Posts: 1,107
edited January 4 in Daz Studio Discussion

Strange ERC bug still in DS 4.22.1.41.

I am still leery of installing the release version of 4.22, but I have the public build beta. Have noticed a bug with erc rigging. Long story short, I have some bones with controls that work fine on their own, using zrotate and xrotate. But there are other controls that use those controls as subcomponents that act strangely. Looking at property hierarchy, those subcomponents have all been changed to yrotate. Works fine in 4.21, the subcomponents in PH are still at zrotate or xrotate as they should be. Is this a known issue? Do I need to submit a ticket and give more detail?

Post edited by 3WC on

Comments

  • Submitting a ticked should get confirmation if it is a  known issue, or will make it known if not. Do you know how to trigger the issue, or is it content from others that is showing it?

  • crosswindcrosswind Posts: 6,915

    I've been nearly played with ERC and PH everyday with latest 4.22, so far so good... So you mean the subcomponents were changed to yrotate after you opened scene file or load the figure in latest 4.22 PB?  Post some screenshots if possible ?

  • 3WC3WC Posts: 1,107
    edited December 2023

    Richard Haseltine said:

    Submitting a ticked should get confirmation if it is a  known issue, or will make it known if not. Do you know how to trigger the issue, or is it content from others that is showing it?

    It is actually a figure that I made. It worked fine in DS up to version 4.21, but the problem has shown up in every beta of 4.22.

    EDIT: So it is entirely possible it is a problem I caused--but why did it work fine before and not now?

    Post edited by 3WC on
  • 3WC said:

    Richard Haseltine said:

    Submitting a ticked should get confirmation if it is a  known issue, or will make it known if not. Do you know how to trigger the issue, or is it content from others that is showing it?

    It is actually a figure that I made. It worked fine in DS up to version 4.21, but the problem has shown up in every beta of 4.22.

    EDIT: So it is entirely possible it is a problem I caused--but why did it work fine before and not now?

    If you are comparing a General Release with the Public Build, do they have the same content directories listed in the same order? My suspicion would be there are two versions of the file, and the two release channels are not loading the same one.

  • 3WC3WC Posts: 1,107

    Okay, sorry, got distracted. But I have screenshots. My content directories are not exactly the same in 4.21 and 4.22, but it is the same directory. Note first two screenshots.

    I have posted results from 4.21 (Purple) and 4.22 (Red) with the corresponding parameter properties.

    ContentDS421.png
    575 x 392 - 26K
    ContentDS422.png
    576 x 403 - 24K
    Orbot-Doors-open-DS421.png
    1920 x 1167 - 552K
    paramDoorOpenDS421.png
    513 x 631 - 33K
    ExtendArm-DS421.png
    1920 x 1167 - 780K
    ParamExtendArmDS421.png
    513 x 631 - 38K
    DoorsOpenDS422.png
    1920 x 1170 - 503K
    paramDoorOpenDS422.png
    552 x 644 - 33K
    ExtendArms01-DS422.png
    1920 x 1170 - 744K
    ExtendArms02-DS422.png
    1920 x 1170 - 758K
    paramExtendArm01-DS422.png
    552 x 644 - 39K
  • 3WC3WC Posts: 1,107
    edited January 4

    Ok, well just looking around making the screenshots allowed me to fix the problem. In 4.22 I did have two directories, Orbot and Orbot-Updated. It seems that 4.22 was reading info from Orbot.dsf in the updated directory, which did indeed have parameter as yzx instead of zxy. Weird.

    So I simply removed Orbot-updated from the content directory and all works as it should. Some strange cross talk happening there, I guess.

    Like I said before, user error!

    Post edited by 3WC on
  • Richard HaseltineRichard Haseltine Posts: 100,753

    What happens if you rearrange the content directories in the beta to match those in the general release (Edit>Preferences>Content tab>Content Directory Manager)?

  • 3WC3WC Posts: 1,107

    Richard Haseltine said:

    What happens if you rearrange the content directories in the beta to match those in the general release (Edit>Preferences>Content tab>Content Directory Manager)?

    I can try it, but I assume it will still work, as the Orbot-Updated folder is not in 4.21 either.

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