Simulation error on clothing in a group

Hi,
I'm still on 4.21 and I often get this simulation error "No object to simulate. To simulate, perform one of the following actions: [...]" In some scenes, and some only, transfering pieces of dforce clothing into a group makes them lose their dforce modifer somehow. Actually the Dynamic dforce modifer appears still in parameters tab, nothing is freezed, simulation surface is good and visible, but I get the error message telling nothing can be simulated. If I reload a new piece its get fitted and parented to the figure and all is good. 
Like this scene I am on rn, all dforce clothing do this when placed in a group. I don't have this problem everywhere.
Any clue?

 

Thank youu

Comments

  • crosswindcrosswind Posts: 6,975
    edited January 8

    And with clothing items selected, check if Visible in Simulaton is turned On in Parameters pane?

    What matter for the dForce engine to simulate are, by priorities:
    - a dForce modifier with dynamic surfaces
    - Visible in Simulation on the scene node
    - Freeze Simulation
    - Visible in Simulation on dynamic surfaces
    - Dynamics Strength if set to 0

    Post edited by crosswind on
  • TheCedizTheCediz Posts: 172

    Yeah all of that is checked.
    It is really some kind of bugg, I wonder if anyone came across it...

  • crosswindcrosswind Posts: 6,975

    Oh... can you name the product(s) ?

  • TheCedizTheCediz Posts: 172
    edited January 8


    It's not specific to a product in particular.
    I usually, for convenience, create a group for all clothing pieces specific each figure in a scene. Normally I don't get this bugg. It happenned to me in more than 2 projects. Every single dforce clothing I introduce to the scene, once I parent it to a clothing group (a group), it looses its simulation capability. 

    Post edited by TheCediz on
  • crosswindcrosswind Posts: 6,975

    TheCediz said:


    It's not specific to a product in particular.
    I usually, for convenience, create a group for all clothing pieces specific each figure in a scene. Normally I don't get this bugg. It happenned to me in more than 2 projects. Every single dforce clothing I introduce to the scene, once I parent it to a clothing group (a group), it looses its simulation capability. 

    If so, how about Visible in Simulation on that Group?

  • felisfelis Posts: 4,333

    Is it reproduceable?

    So if you take a piece of dForce clothing and create a group, and add it to the group. them it won't simulate?

    And if so, what happens if you then take the clothing out of the group - can it then simulate?

  • TheCedizTheCediz Posts: 172

    felis said:

    Is it reproduceable?

    So if you take a piece of dForce clothing and create a group, and add it to the group. them it won't simulate?

    And if so, what happens if you then take the clothing out of the group - can it then simulate?

    Good question - once the clothing has been to a group, its done, It wont simulate even if I take it out. As for reproduceability, it depend on the scene I'm on and Idk what in the scene causes this .

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