Goz deformation's not transferring?

edited January 11 in The Commons

So the mesh I'm working on was working fine, meaning I would send it from Daz to zbrush and sculpt on it in zbrush and send it back, get the "update existing object/create morph" and then for some reason it stopped working. It stopped working on all daz models I have, I'll send to zbrush, make an absurd deformation on the mesh for testing purposes, send back to daz and daz will go through the motoions with the message "update existing object/create morph" but when I click it nothing happens. I have no idea what happened, it was working fine before and then just stopped. Any help would be appreciated.

NVM Fugured it out. It's creating morph sliders in the parameters tab, though, still not sure why the deformations quit updating on the mesh live?

 

Post edited by bmann3748_0ee855f1a2 on
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