Can you recommend the right iray shader

Back when I was still using 3DL, there was a shader that was great for Frankensteining stuff because it worked by selecting all of the surfaces you wanted to make a match, every item with the originally different poly count, and telling the selected group to act like a single surface, then texture it. That way, if I wanted, say, a figure or face in a tree truck or cliffside, all of it could accept the texture as if it were a single element. Anyone else remember that? 

Anyways, is there one like that but for Iray?

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