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Comments
Great idea - I will look forward to giving it a try!
Hopefully, I've solved the C8.1 compatibility issue. At least, I could reproduce the error and I've corrected that.
I also added a Win32 version for those unfortunate who don't have the pro version.
Link
Could you post a screen copy of the settings and the result or, better, PM the .car file ?
Hi Dudu,
Here you are, Y'a plus qu'à
thanks for that Philemo, I am sorry though, still getting the error when click 'create'
Yep
thanks for doing that Philemo - will send file when back in the 'office'
the latest test file was just a vertex sphere and a vertex plane.
cheers :)
ps as Stezza says , yes the file unzips into 32 and 64 bit folders , thank you
here ya go :) https://www.dropbox.com/s/5d5gkk3w73win37/NoPokeThroughForPhilemo.car?dl=0
I don't understand. When I use your car file with Carrara 8.1, the morph is correctly created (see screen copies)
Could you try reinstalling the newest version ?
Thanks for checking Philemo, i have done the install twice , just to make sure but will redo in the morn, pleasure. Don't know if it's relevant, but i see you are using. 32 bit version, where I am using 64 bits.
Will try again in about eight hours, thanks again !
Thank you again for your efforts.
I have C8.5 in 64 bits. As I don't own a C8.1 version, I've downloaded the trial version from CNET and only a 32 bits version is available...
I will try to build something with optionnal logging, so I can pinpoint where it's failing exactly on your system.
Don't bother.
When adding logging code, I have now the bug on a regular basis. I think it's because the bug is time related and the logging slowed the process down. I'm afraid my computer is too fast (never thought I would say that ).
I'll come up with a new version, hopefully tomorrow, if I can pinpoint the exact origin.
Thanks Philemo, never new that bugs could be time related! Thanks for all your work !
Well, it's time related in a way. I did a mistake, memorizing something I shouldn't have. The point is that, if you go fast enough, you might get away with it and the mistake go unnoticed.
I'll redo a pass on the code to see whether I did the same in another place
This should be corrected, as far as I can test. new version is here
Thanks Philemo!
Can't wait to try this out! I have all sorts of ideas for it.
Thank you Phil!
I''ll try it this week-end but, do you have a procedure (exemples) to use this plugin ?
thanks again Philemo, but still same results I am sorry :( Maybe wait til;l someone else tests to see what they come up with? I'll tri it again this afternoon. cheers
I tried it earlier today.....using Carrara 8.1 Pro, Windows 32bit.
When I hit the create button I got a message that an "error has occoured".
The delete,update and morph values were grayed out.
I had a grid that was the target & tried moving a sphere into the grid.
It sorta worked, but had big jaggies sticking up around the sphere-grid intersection....
Whe making the distance from body greater, it made the jaggies worse.
I think we can't go on like that. I have to understand why it's working on some computers and not on others. I will try to find a computer where it doesn't work and test extensively before releasing a new version.
Yes, the algorithm is designed to correct small pokethrough. That's where the morph thing become handy. You move the sphere a little bit, create the morph, move it a bit more, update the morph and so on. With that process, you can have the sphere going entirely through the grid without jaggies.
I'm working on a demo where a circle is morphed to make an animation of a soap bubble being made.
But my first priority is to find why this morph thing is crashing of most computers (except mine and Wendy's..)
Thanks Philemo!
Wish I could test more too but our heatwave has stopped me even doing much wanted renders this week sadly, today will be 44°C again and my aircon died, the PC just gets too hot so stays off, I am on iPad by a fan.
I feel for you Wendy :-(
Have tried Headwax's file in C8 & C8.5 both 64bit
no crashes or error messages but do get slightly different results... I also changed the global measurement in preferences from metric to US and got different results again.. dunno if that affects it in any way..
I can't wait to try this plugin - see if it works on either of my machines. Holidays just have me too swamped running around to do anything except to occassionally visit the forum and/or (in the Carrara world) set up more animation renders and walk away. The whole idea is very exciting though.
I don't see any time open until after the new year - but if I can squeeze some in... I will.
Wow! That's 111˚F for us US folks. If it's any consolation, it is currently 14˚F (-10˚C) in my neck of the woods.
Same here. Okay... time to get ready to go watch Star Wars! :)
It's 14˚C here (that's PLUS 14!) They're saying it's the mildest December evs - I think I've only had the heating on once since October! I get grouchy if it goes much over 30, so goodness knows how/if I'd cope with 44!
Last time we had -10 was probably 7-8 years ago, and then only for a day or three.