Poor Optimization- Rahele For Olympia 7

Rahele for Olympia 7 is taking a long time to render in 3Delight. Usually characters take around twenty minutes to render, however the Rahele 3Delight materials are taking around an hour. Any suggestions on how to make this faster or if a less resource intensive skin is available? Also, and this is an observation with several of the new G3F characters, many 3Delight skins look flat compared to their genesis 2 predecessors. Is there any way to make the 3Delight skins that come with G3F's pop a little more?

http://www.daz3d.com/fwsa-rahele-hd-for-olympia-7

Comments

  • 3dOutlaw3dOutlaw Posts: 2,481

    Necro post, but I was having issues with this skin being too dark (it was mentioned about this in other forum posts as well), and I found that if I turned down the Translucency weight to 0.1 (it is 0.65) and went full red, it was quite nice.  Not sure if it helps render times, but it helps the end result, imo.  Figured I would post here in case someone else needs this info.  ...and btw, it works well for a Lara skin wink

     

  • fastbike1fastbike1 Posts: 4,078
    edited September 2019

    Translucency weights, particularly for "older" G3 characters typically have translucency values that are too high. Values between 0.1 and 0.15 are usually more appropriate for Caucasion characters. There was also an Iray version change during the G3 era that required a shift in tint.

    Post edited by fastbike1 on
  • 3dOutlaw3dOutlaw Posts: 2,481

    Thanks for the tip!  That's what we (in the software industry) call and "undocumented feature"!  wink

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